Liz
Berlinger, Chris Copeland, Janie McMillin, Meagan Vickers
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Target Audience:
Pre-Calculus Honors Students Project Description: Our project will foster a rich learning environment in which students
will be using inquiry-based methods to learn how to create a sundial. In doing so, they will be learning
about the development of math as a necessity and they will be connecting
mathematics with real world applications in such a way that it will ignite
interest in math. In some cases,
students will be doing math without even knowing it, which when they reflect
upon these experiences, they will see a greater relevance of math in their
lives. Students will soon become
very interested in the project when they discover that they will be building
their own sundial. This will motivate
students to learn because they know that they will have to use the
information in class to design and build their sundial. When students use the Sketchpad
program and are physically designing and constructing their sundial, they
will be excited to be learning because it provides a new, unique experience
and there are a lot of opportunities for the students to be creative. Students will develop an
understanding in geometry and trigonometry that will allow them to make
connections between real world applications and concepts in math. The project will consist
of a wide variety of activities that aim to provide unique insight into
mathematics. Initially students
will be learning the history of the sundial and how certain mathematical
advances were necessary to even make telling time via the sun possible. Then students will engage in online
activities and resources that will aid them in their understanding and
learning of the concepts essential to making sundials work. Once a thorough knowledge of the
content has been established, students will start to see the newly learned
mathematical concepts put into practice in designing a sundial in the
Geometer’s Sketchpad program.
Using their work from this as a blueprint, students will finally begin
to construct their own well thought-out sundial after being properly trained
in safety for building. By the
end of the project, students will not only have a working knowledge of
concepts in trigonometry, geometry, and astronomy, but they will also have
had directly applied mathematics to real world scenarios. More than just the mathematical
knowledge, this project offers a chance to spark interest in learning and
will hopefully inspire the students involved to see the endless possibilities
behind math, science, and education. Driving Question: How
do you build your own sundial? Overall Goals of the Project: Our goal when creating this unit
was not just to impact the students involved, but to also impact the study of
effective project-based mathematics in the classroom. We strongly
believe that until we, as educators, can move away from the traditional
methods of teaching and towards the use of problem-based systems, that the
potential of our students to become investigative thinkers will continue to
be limited.
With said theory in mind, we have designed this unit to help students bring
mathematics into a real-world setting. In this way we hope to increase
our students’ abilities to make connections and think about mathematics in
ways that are useful them. We want students to learn, and more
importantly understand mathematics on a deeper level than we feel they do
currently. We hope to bridge disciplines, and show students that
mathematics can be learned through history and English as well as science.
Through our studies of how people learn, we have found that students benefit
most when they are forced to make discoveries and think for themselves. These
skills are not limited to the mathematics classroom, and will affect how our
students learn for the rest of their lives!
In this way, we believe that our unit will not only affect those of us
involved in the short-term aspects of the project, but then go on impact the
community and the education system as a whole. Parents can learn from
their children’s problem-solving skills and then coworkers can learn from
each other. The skills taught in the classroom will have an outreaching and
all encompassing effect as the number of interactions between investigative
thinkers grows exponentially. If we can change the way that people learn to
think about problems and challenge themselves, then we have been successful
and that success will continue to snowball into greater things. Project Objectives: Students will: 1)
recognize relationships and properties between
functions and inverse functions 2)
be able
to graph inverse functions 3)
determine the limitations on the domain and range of
inverse trig. functions 4)
be capable of solving for an equation involving
inverse. Trig. functions 5)
explore real life applications of mathematical
concepts 6)
use technology to increase competence with specific
topics 7)
build sundials 8)
Incorporate historical mathematical concepts with
present day concepts 9)
Understand the relationship of math to everyday needs
and the need for math in society 10)
Familiarize with using on-line resources to complete tasks 11)
Be able
to determine True North as well as understand the significance of position on
the globe in relation to how the sundial is built. 12)
use Geometer’s Sketchpad to construct a blueprint for
their sundial. 13)
learn how to use sketchpad to explore concepts in
geometry and pre-calculus. Rationale: Knowledge of our
past helps us move into the future. Often times, teachers in the
classrooms hear students ask “When am I ever going to use this?” or “How does
this apply to the real world?” For most teachers, these nagging questions are
hard to respond to until the students are able to independently explore and
discover the connections for themselves. Current teaching
methods such as lecture style and textbook instruction, have shown to be
effective for a small number of students and sufficient for exposing the
students to a breadth of knowledge in the subject area. While these
techniques adhere strictly to the curriculum and can be beneficial to student
understanding, there is much to be said for a project-based mathematics
classroom. In such a classroom, curriculum will focus more on depth instead
of breadth. This method also falls within the guidelines of the curriculum
and NCTM standards/recommendations, but encourages and allows students to
develop higher level thinking skills. The consensus among educational
researchers has been that problem based classrooms force the students to make
stronger connections, creating a lasting impact. Funding for the startup
costs of this type of classroom will allow the students to leave their
footprints on the community and enhance the world they live in. Important to the
creation of a project-based classroom are computers, software programs such
as Geometer’s Sketchpad, and program licenses. Students will be constructing
sundials, which will require building materials ranging fromplywood to power
tools. Educational researcher Morris Kline lays “total blame for the downfall
in mathematics education on the separation of mathematics from science
through axiomatic training of mathematical researchers.” Thus, we are working
to bridge disciplines amongst math, computer science, history, and shop class
that will create for the students a rich understanding and deep appreciation
for math and its applications in real world settings. Students will also be
writing journals to sort out thoughts, possible solution methods, and
preliminary designs for their projects. As educators, we
need to raise interest in mathematics. Research shows that students who are
more interested in math and the sciences are prone to enter levels of higher
education. Having more students in those fields leads to higher capabilities
for conducting research which will propel the community to an overall higher
level of education and advancement. This grant will enable us to help
students move into those fields so that they can learn to apply mathematics
to everyday life through research and exploration. Students will be able to
create answers to problems that, prior to intense investigation, had no
answers. Not only will our students learn important math skills, they will
learn leadership, teamwork, and other character–building skills. Background: There
are traditional ways of teaching trigonometric functions, but we have devised
a unit, with the use of sundials, that goes beyond these traditional methods
and employs project-based mathematics in the classroom. Sundials may not at
first seem to encompass the use of trigonometry, but their construction
requires a thorough knowledge of these concepts. Sundials date back to
ancient times when Mayans, an intellectually advanced civilization for their
time period, made breakthroughs in time telling technology. Determining the size and placement of
the gnomon with respect to the size of the base is the key to a properly
functioning sundial. The gnomon is a part of the sundial placed on top of the
base, used to create the shadow from the sun. The Law of Sines and Cosines is
used here to determine the height of the gnomon with respect to the angle
created by the sun in terms of your geographic latitude. Each hour on the
sundial face is placed in equal increments around the gnomon, which requires
the students to have prior knowledge of angles and the unit circle. Many of
the concepts required date back to Geometry including, the Pythagorean
Theorem, properties of circles, and properties of triangles. Geometer’s
Sketchpad is a wonderful tool that the students can use to build a template
for the construction of their sundials. This program requires the knowledge
of geometric concepts such as parallel and perpendicular lines, the
construction of circles, and much more. The students will use this program to
create templates or blueprints for the constructions of their sundials. Books to Read: Albert Waugh: Sundials, Their Theory and Construction Newton and Margaret Mayall: Sundials: Their
Construction and Use René Rohr: Sundials: History, Theory, and Practice Websites:
(http://www.sundials.org) What is a Sundial? - The Franklin Institute Online Sundials - History, Theory, and Types of sundials from
The Royal Observatory, Greenwich Sundials - Sundial history From the National Institute
of Standards and Technology A Glossary of Sundial Terms - By John Davis Really great resources for
using Geometer’s Sketchpad: http://mathforum.org/sketchpad/sketchpad.html Standards Addressed: TEKS: (b) Introduction. (1) In Precalculus, students continue to
build on the K-8, Algebra I, Algebra II, and Geometry foundations as they expand
their understanding through other mathematical experiences. Students use
symbolic reasoning and analytical methods to represent mathematical
situations, to express generalizations, and to study mathematical concepts
and the relationships among them. Students use functions, equations, and
limits as useful tools for expressing generalizations and as means for
analyzing and understanding a broad variety of mathematical relationships.
Students also use functions as well as symbolic reasoning to represent and
connect ideas in geometry, probability, statistics, trigonometry, and
calculus and to model physical situations. Students use a variety of
representations (concrete, numerical, algorithmic, graphical), tools, and
technology to model functions and equations and solve real-life problems. (2) As students do mathematics, they
continually use problem-solving, language and communication, connections
within and outside mathematics, and reasoning. Students also use multiple
representations, applications and modeling, justification and proof, and
computation in problem-solving contexts (c) Knowledge
and skills. (1) The student defines functions,
describes characteristics of functions, and translates among verbal,
numerical, graphical, and symbolic representations of functions, including
polynomial, rational, radical, exponential, logarithmic, trigonometric, and
piecewise-defined functions. The student is expected to: (A) describe
parent functions symbolically and graphically, including y = xn, y = ln x, y
= loga x, y = , y = ex, y = ax, y = sin x, etc.; (B) determine the domain and range of
functions using graphs, tables, and symbols; (2) The
student interprets the meaning of the symbolic representations of functions
and operations on functions within a context. The student is expected to: (B) perform
operations including composition on functions, find inverses, and describe
these procedures and results verbally, numerically, symbolically, and
graphically; and (C) investigate identities graphically and
verify them symbolically, including logarithmic properties, trigonometric
identities, and exponential properties. (3) The
student uses functions and their properties to model and solve real-life
problems. The student is expected to: (A) use functions
such as logarithmic, exponential, trigonometric, polynomial, etc. to model
real-life data; (d) solve problems from physical situations using
trigonometry, including the use of Law of Sines, Law of Cosines, and area
formulas. NCTM: In grades 9th through
12th students should: Numbers and Operations: -develop fluency in
operations with real numbers, vectors, and matrices, using mental computation
or paper-and-pencil calculations for simple cases and technology for
more-complicated cases. Algebra: -understand the meaning of
equivalent forms of expressions, equations, inequalities, and relations; -write equivalent forms of
equations, inequalities, and systems of equations and solve them with
fluency—mentally or with paper and pencil in simple cases and using
technology in all cases; -judge the meaning,
utility, and reasonableness of the results of symbol manipulations, including
those carried out by technology. Geometry: -use trigonometric
relationships to determine lengths and angle measures; -use Cartesian coordinates
and other coordinate systems, such as navigational, polar, or spherical
systems, to analyze geometric situations; -draw and construct
representations of two- and three-dimensional geometric objects using a
variety of tools; -use geometric models to
gain insights into, and answer questions in, other areas of mathematics; -use geometric ideas to
solve problems in, and gain insights into, other disciplines and other areas
of interest such as art and architecture. Measurement: -make decisions about units
and scales that are appropriate for problem situations involving measurement; -understand and use
formulas for the area, surface area, and volume of geometric figures,
including cones, spheres, and cylinders; Problem Solving: -build new mathematical
knowledge through problem solving; -solve problems that arise
in mathematics and in other contexts; -apply and adapt a variety
of appropriate strategies to solve problems. Communication: -organize and consolidate
their mathematical thinking through communication; -communicate their
mathematical thinking coherently and clearly to peers, teachers, and others; -analyze and evaluate the
mathematical thinking and strategies of others; -use the language of
mathematics to express mathematical ideas precisely. Connections: -recognize and use
connections among mathematical ideas; -understand how
mathematical ideas interconnect and build on one another to produce a
coherent whole; -recognize and apply
mathematics in contexts outside of mathematics. Representations: -use representations to
model and interpret physical, social, and mathematical phenomena. National Technology Standards: Description of Formative and Summative Assessments: Throughout this unit, we teachers have very high expectations for our
students. We want them to perform at their highest level of ability and be
able to articulate that which they have learned to others. Each week, students will learn important mathematical procedures that
can be drawn from textbooks and then will use those procedures and other
vital information to begin the construction phases of their group sundial.
Students will be responsible for creating blueprints and templates that will
be used to create their sundial. Since the each phase of the building has an
important mathematical concept tied to it, there are many assessments
teachers will perform each calendar day to assure the students’
understanding. Modifications to project and student expectations can be made
along the way to ensure understanding of concepts and incorporate optimal
learning strategies. With techniques ranging from Misconception/Preconception
Checks to Concept Maps to Course-Related Self-Confidence Surveys, students
will be held accountable for not only their building progress, but for the
accumulation of knowledge they are expected to gain from this project and the
real world applications that follow.
To a large extent, students’ final grades will be a result of their
functional, final sundials as well as a test of their knowledge of the math
concepts. Students are expected to understand the fundamental concepts of the
project and be able to apply them. Success will be measured by determining
that the students have a deeper understanding for math concepts when they are
able to apply them to activities. Project-based mathematics classrooms are
built on this idea. Evaluating the students’ progress along the way through
the aforementioned strategies will provide educators with data to compare
with traditional teaching methods. In order to assure successful mastery of
concepts, teachers can use the ongoing assessments to make changes to meet
students’ needs. The goal of this project is to instill the importance of mathematics
in our students, as well as the drive to further their competence in the
field. We will consider ourselves successful when students make
connections between math concepts and other disciplines through the use of
project-based mathematics over traditional teaching methods. Breakdown of the grades: Participation / Group work 15% Classwork / Handouts 10% Weekly quizzes 10% Tests 30% Sundial – templates 5% Sundial – completed product 10% Sundial – final presentation 20% |
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